Ck2 defensive pacts on or off. Put the edited game into your save games. Ck2 defensive pacts on or off

 
 Put the edited game into your save gamesCk2 defensive pacts on or off  CK2+

A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. You’ll have no large targets that won’t join defensive pacts, so with shattered world, once you get to a critical mass, you just have to sit at threat for a lifetime, get a duchy, then. Defensive pacts can be. Business, Economics, and Finance. If the subject of the pact attacks one of the members, others will join the war like allies. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. I just forgot about them and never turned them back on. So is it more fun to play with pacts on so larger. ) It has been said that there is very little counter-play available. They’ll just create bordergore, too many cadet branches, and appropriate the Hapsburgs job. Marriages by default should be a non-aggression pact, but during the negations you could ask for an alliance, perhaps in exchange for a hook over you or because you have a hook on them. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Yes. Defensive pacts can be. Defensive pacts can be. So I always play with pacts on. At that point, world conquest is just a case of moving troops around. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). By winning the war, the Defensive pact disbands for a 1-2 days, and in that time you could declare against the byzantines. . Press question mark to learn the rest of the keyboard shortcutsI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. 05 -- 0. ago. Defensive pacts can be. Holy Wars by default should remove at least your religion group from the pact. Price. Late game especially when your vassals (if they are allowed) keep expanding you will never really get rid of the threat. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Author of the mod Dark Ages for Crusader Kings 2 - More than 600 new events help to create more interesting and diverse stories experienced by the player, giving further options and objectives while playing the game. Press J to jump to the feed. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Click and drag to zoom in. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Thanks in advance. I mean allying with an empire back them could mean falling in their sphere of influence and becoming over dependent of them to the point you just get annexed. But I totally agree that this addition to the game has made world domination more frustrating than before and taken some of the historical realism that this game had. If the subject of the pact attacks one of the members, others will join the war like allies. How to get into a defensive pack?? bobdylan1234. Paradox Forum. I just forgot about them and never turned them back on. All Discussions. I've looked it up on the wiki and experienced it in-game and I believe that I understand it pretty well, but I find the strategies listed in the wiki lacking. [deleted] • 6 yr. Yesterday I saved the game and upon restarting now I see that defensive pacts seem to be back on as I am collecting threat again. Phantom-Fireworks • 4 yr. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Press J to jump to the feed. but at the same time, you could just unify India first and by then, Tibet and the Abbasids/whoever succeeds them are usually too large to join defensive pacts and you'd have very easy control points against everyone else. Francia hasn't formed HRE and Karl has Middle and West Francia only. In Crusader Kings 2, pacts are vital and will affect many of your decisions. ++ indicates a range from +1. Edit: Per the QA lead in this topic apparently neither turning off pacts or shattered retreats will disable achievements. My impression is that they don't do a whole lot. . #2. If you aren't playing Ironman, you can actually disable defensive pacts in your current game. Defensive pacts make so in every war the big players come knocking. I just forgot about them and never turned them back on. Oh you mean attack despite the pact. ago. DEFENSIVE_PACT_SIZE_RATIO = 1. So is it more fun to play with pacts on so larger. Please explain your issue is in as much detail as possible. I think there is also a map mode but I'm not sure what the icon is for it but if you look you'd probably see it. Holy Wars by default should remove at least your religion group from the pact. Turning off defensive pacts definitely makes the attempt easier. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. Maybe it's a well known issue, but my forum searches about "defensive pacts" aren't returning anything about this. Latest. Also I definitely keep border dispute. In ck2 a marriage between families would create a non-aggression pact that could be negotiated into an alliance. But there is one thing that I don't think is mentioned very often, which is. It forms again shortly after but in that time I can start a war and face no defensive pact. Removes Defensive Pacts as Threat decays 100% per month, max. Phantom-Fireworks • 4 yr. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So is it more fun to play with pacts on so larger. These defensive pacts need a serious rework. My threat is about 75-100. Paradox Forum. the pacts should be turned off because otherwise the AI will not be able to grow as large. The option will be greyed out unless you have a valid reason to petition for diplomacy. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big. Business, Economics, and Finance. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Here are the best CK2 mods, in no particular order: After The End Fan Fork. That seems like a logical thing to do, and I kinda hoped it would be this way when Conclave was first announced. So is it more fun to play with pacts on so larger. don't know which specific type of event troops the. . Launcher. . A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. ago. Gender Equality: Default. Defensive pacts: off - While I like the abstract idea of defensive coalitions and they do have some historical basis (as far as I know), I feel that they flat out don't work with CK2's war system. I'd like defensive pacts to feel more 'dangerous', if that makes sense. Your threat level is determined by a %. HydroAC. They're either irrelevant or completely excessive, there is no middle ground. As Ottomans, after your glorious conquest after conquest, you reache threat above 50%. The trick is to first save the character you want to ally with as a saved scope variable. I guess during ck2 time period. i'm not sure if there's a way to turn them off once you've started a game though. Don’t get me wrong, I love CK3 and all the innovation they brought to the franchise, but I miss a few things from CK2: Coronation/Baptism: Although it didn’t possess a great modifier, I thought was cool to think of it. I read the 3 volume A History of the Eastern Roman Empire by JB Bury and was inspired to do a CK 2 campaign as Byzantium so. Nov 9, 2018. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Defensive pacts can be. Nope, just kidding. Normal default difficulty, Charlemange start as a duke in Umayyads. Do you guys keep defensive pacts on or off? 25 comments 93% Upvoted Sort by: best level 1 · 3 yr. If it's not there already, add: defensive_pacts="off" The game is often much more interesting and sometimes harder with pacts turned off, because the defensive pacts prevent the AI from quickly building massive empires. CryptoCrusader Kings II, at its launch, was a well-made and wildly entertaining game, thanks in particular to a clever blend of grand strategy and character-driven RPG. Removes Defensive Pacts as Threat decays 100% per month, max. So is it more fun to play with pacts on so larger. Press J to jump to the feed. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. It does not try to give the fastest way to get SPQR, otherwise we wouldn't be using Defensive Pacts at all. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So I always play with pacts on. Business, Economics, and Finance. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Rebellion leaders don’t join defensive pacts. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. . Army movement lock on for a small bit more strategy in your fights. ago Well, it is as realistic as someone conquering big chunk of land in very short amount of time to generate high enough treat for all religions to band together. The byzantine empire has decided to come take my land in a holy war, twice. DEFENSIVE_PACT_THREAT_LIMIT = 0. . By right clicking on any rulers’ portrait, you can access the option to form a pact. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts: The was harder, and more challenging when you had to deal to half of the world against you just because. Why are the Uyghurs in a coalition against me? Why is India in a coalition against me? I have not touched a single member of their religion. Aztecs were earlier, this is true, but can be compared somewhat to Northern Lords (I'll ignore that the difficulty of Aztecs came almost entirely from their event spawned attrition-free 10k stacks and as such, was artificial and not from any actual. With the introduction of threat and defensive pacts, however, such a move will simply render your early game hopeless now, as it will raise your threat to somewhere beyond the 20 percent, and with your big size allow all neighbouring realms sans the Caliph and Karling Kingdoms to gang up on you right away- needless to point out you will best. 126 votes, 33 comments. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. . I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. would also help with some random huge nomad joining against your war and moving their deathstack all the way across. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big enough or taken down enough of the blobs, even the remaining world united can't stop you. Yeah i can do that. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…No Defensive Pacts. This tends to make the game easier. Crusader Kings II. No they're epicly stupid feature in both CK2 and EU4. Get app Get the Reddit app Log In Log in to Reddit. They way defensive pacts worked was very different originally. Defensive pacts can be. I tried googling it but to no avail. The release version was merely the. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I can see how such defensive pacts could have occured in the era during which CK2 takes place, especially when it comes to smaller, neighboring states standing up to a behemoth. CK2 has a lot more content with them. It's hands-down my favourite Jade Dragon CB. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. Besides at this time. I tried googling it but to no avail. So is it more fun to play with pacts on so larger. 3 Northern Crusade 1. Pacts –Non-Aggression, Alliance, Defensive. Make pacts like normal alliances where the third parties receive a call to arms which they can decline based on opinions and traits. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. CK2 had defensive pacts. Defensive Pacts: On/Off; Gender Equality: Default/Historical/ All. . With defensive pacts, it makes you think twice before clicking that Declare War button. From what I've seen, threat is one of the more controversial mechanics in the game. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med SeaUnireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. Ruler Designer Unlocked. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). The defensive pacts are an ahistorical, ham-fisted way of trying to stop blobbing and the shattered retreat leads to an army fleeing from Russia to Germany because they were intercepted by a wandering horde. A few things you can do. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. While I’m here I’m also going to repeat the changes 2. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. . If the subject of the pact attacks one of the members, others will join the war like allies. Second is if the county (s) you want are small (up to their independent liege) just snipe them. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I know they can be turned off but then there's literally no obstacle to endless expansion EU4: Social Mobility Stellaris: In the grim darkness of the far future there are only Hegemonic Imperialists. . All this unrealistic Proto-UN defensive pact garbage is just disgustingly. Turning the defensive pact off is not cheating. NDiplomacy. Defensive pacts can be. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. OTOH, once you get >50 threat, especially once you get >75, you run into really, really silly situations. So is it more fun to play with pacts on so larger. So is it more fun to play with pacts on so larger. So is it more fun to play with pacts on so larger. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. yes, its working as intended. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. 19. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. Just hit 100% warscore before the defensive pact has time to mobilise, and it isn't an issue. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. However I usually run into a point where I am…NDefines. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. The base game is horrible im sorry to say and ck2+ makes it so much more fun but it is also severely limited. Ea0 Sep 13, 2017 @ 1:38pm. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Turn down diplomatic interaction range to make character finder not as stupid op if you still want to use character finder. Support. . Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Last but not least, once the demesne was developed a little, which I did in the first generation right away, I was able to, if required and politically opportune for me, support the ruling Makedon dynasty with significant forces in. If the subject of the pact attacks one of the members, others will join the war like allies. CK3, they’re not that bad as defensive pacts don’t exist. Crusader Kings is a historical grand strategy / RPG video game series for… CK2 had the "Threat" mechanic that made AI rulers declare defensive pacts to stop raging warmongers and make endless conquest much harder, but as that has been removed, there seems to not actually be any motivating factor for the AI to take actions to defend other smaller rulers from getting conquered even if it is obvious that my scourge of an. For the most part, these are interesting, and can be interpreted as mundane events not explicable by the scientific knowledge of the time, so I'm OK with them. Asking about the "Event Spawned Troops" Thread starter DerEiserne; Start. CK2 had defensive pacts. But all Coalitions do is stop the powerful attacker from winning offensive wars - a job they don't even do very well. 5 m² of space, this army would take up a square with a side length of ~11. 6 (Reapers Due), over 4 years after CK2 was released. Started a 2. There are some downsides to modding and using mods though:. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. So basically, defensive. Forums. EDIT: Figured it out. Characters are allowed to join Defensive Pacts against realms who are Threatening. Next game though, that mechanic is being turned off in the rules. Paradox Store. #4. Therefore, defensive pacts are not created until you actually win a war. If the subject of the pact attacks one of the members, others will join the war like allies. Yes. Defensive pacts can be. Crusader Kings II. Shattered retreat on. Like shattered retreat and the council mechanics, I've found the initial outcry over defensive pacts way too excessive. First save your game without compressing the file. :(Business, Economics, and Finance. For many of the more established powers, it would be unthinkable for them to expand so fast without some massive administrative effort to consolidate. So is it more fun to play with pacts on so larger. Otherwise you'll need to start a new game and turn off Defensive pacts. Defensive pacts can be. tolgapacaci • Bastard • 2 yr. My first king dies abruptly at 25, leaving his 5 year old on the throne. Crusader Kings II. They will never sign one with you, but they always sign like 2 with the strongest AIs. Not that they wouldn’t do that in CK2. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. The game is often much more interesting and sometimes harder with pacts turned off, because the defensive pacts prevent the AI from quickly building massive empires. Getting tired of banging my head against the wall with HOI4 and thought I'd come back for some CK2. The defensive pact against me is quite the list. If the subject of the pact attacks one of the members, others will join the war like allies. . P. Not just possible, but actually pretty easy. So, the game rules section is at the top of the save file, but the only rules that appear are the ones you changed at the start. So is it more fun to play with pacts on so larger. I'm back in CK2 after a hiatus. Defensive pacts can be. He has two sons. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. and ofc waiting. The actual save is all text and right below the player info at the top are the gamerules. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Unlike in eu4 where they have a limit to where they can go due to borders, in ckii they can retreat to anywhere making it impossible to hunt them down. Nice to keep on if you just want to bash a fantasy invasion of 200k, but. This is a full conversion Tolkien mod for Crusader Kings 2 which will feature bookmarks throughout the Third Age. Replace the hashtags with whatever number you want to reduce threat by. But there is one thing that I don't think is mentioned very often, which is probably why defensive pacts were introduced in the first place. Well-trained soldiers that actually had quality arms/armor and not random bits looted off a battlefield were a comparative rarity in this time period and were probably the #2 reason battles were decided, after maneuvering for position/commander tactics. paradoxwikis. If the subject of the pact attacks one of the members, others will join the war like allies. It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. Paradox Forum. Jump to latest Follow Reply. Fast siege down the target and kill any nearby defender armies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. And yet. 8. I don't think this has something to do with defensive pacts. 29 level 1 · 3 yr. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Later on you can release them from tributary status and declare war immediately before they can join a defensive pact. Defensive pacts can be. I would say CN forming is on par with Defensive Pacts. It takes a few seconds, a few precious seconds where no one is in a defensive pact against you despite your 50% threat level. Look for the "game_rules=" section near the beginning of the file and there will be a list of rules that are changed from the defaults. Defensive pacts can be. diplomatic range: off provincial revolt strength: extremely powerful defensive attrition: off regencies: off assassination: direct action dueling: unrestricted release prisoners after punishment: off grant indpendence: unrestricted this is the most chaotic I can think off, this excludes some stuff like demesne and vassal limit thoWhen I change religions but the game is still on pause, sometimes defensive pacts suddenly get turned off and I can attack them even with a personal threat level of 90%. Spirited-Ad-4455 •. Alliances and non-aggression pacts are the two most common forms of pacts between rulers. ago. The best compromise should be to disallow defensive pacts from firing for certain wars. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Turning defensive pacts to off does not inhibit ironman nor does it disable achievements. On Windows, Alt + NumPad 2 + NumPad 1 enters a §. Alliances are much too easy to acquire in CK3. Thanks in advance. I probably have already fought off 100 or more, and it' starting to get really frustrating. Press J to jump to the feed. Problem is, it fails to innovate while at the same time drops off the cool features ck2 had. Defensive Pacts: On. Defensive pacts can be. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. So it ends up like this: create_alliance = scope:name_of_your_saved_scope. Diplomatic actions are accessed by right-clicking a character 's portrait. CryptoWas watching a play through series and the guy was playing with them off. With a full retinue, 2k gold worth of mercenaries, and fully upgraded holdings (for their tech levels), I can barely muster up enough troops to fight off 3-4 defenders. Hello, I would like to ask you guys if there is any way to turn off the Threat in CK2 and still get achievements in Ironman mode? I know that, there are mods that turn the Defensive pacts off but I just wanted to know if there is any other way to get rid of that dumb system that took all the fun of wars away for me. I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. 1 Chinese Invasions 2. 05 The amount of provinces in a realm that is needed for beeing a valid target of a defensive pact NDefines. I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. I want to trade with foreign realms. Only really kings and emperors get big enough to generate enough threat to have them form. The actual save is all text and right below the player info at the top are the gamerules. Obviously it doesn't work as well as it does in EU4, but. My impression is that they don't do a whole lot. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Otherwise On) Fewer minor epidemics (when playing in coastal areas) Limited exclave independence. If it's not encrypted or compressed, make a copy and read on. Personally I much preferred when CK2 moved to the "Automatic non-aggression pact on marriage, defensive/military alliance to be potentially negotiated at a later date" model. I believe the CK2 defensive pacts were based on your size meaning that even taking a single county would already bring half the world into one I’d you had a large empire. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. When The World Stopped Making Sense. To do this you need to incheck the little box near the save button before saving. diplomatic range: off provincial revolt strength: extremely powerful defensive attrition: off regencies: off assassination: direct action dueling: unrestricted release prisoners after punishment: off grant indpendence: unrestricted this is the most chaotic I can think off, this excludes some stuff like demesne and vassal limit thoI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. If the subject of the pact attacks one of the members, others will join the war like allies. Prep your retinues around the land then declare war. In Crusader Kings 2, pacts are vital and will affect many of your decisions. Defensive pacts can be. I'm playing as Byzantium right now trying to form the Roman. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So there is a mechanic in ck3 that really bothers me. Conquering becomes the most tedious task when you have to stall for like 30 turns because you have to deal with not one but, two carpets of doom. If the subject of the pact attacks one of the members, others will join the war. Many interactions show approximate AI reasoning in tooltips: Each reason is shown with a number of - of +. Basically you have to declare any and all wars before you unpause with your new ruler. stawpdahates • 4 yr. This is perhaps the most obvious method for defeating defensive pacts: wait until they go away. The first one would be Empressive, which seems to be impossible since i have already done it twice, the last time was on my Roman Empire run, without the achievement firing (achievements were active, i got others. There exists a pagan defensive pact against them but i am not a part of it and i cannot for the life of me find the option to join it, and there are not enough mercenaries in the world for me to fight them on my own. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Often times I got like 8 kids to marry off and I can only marry like 4 kids. Aug 14, 2016. Members. No need to recompress your old save again. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editor. Jump to latest Follow Reply. achievement with Defensive Pacts on, and gives detailed descriptions of the intermediate and advanced game concepts your success relies on. . A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. For example, two things that were. Kudos to you essentially winning the playthrough in 10 years. ago. Besides at this time. Secondly, defensive pacts were added in 2. CK2+. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. 419K subscribers in the CrusaderKings community.